November-December Lazydev Updates
Production's been slow this month. A couple of updates to note. Mostly a few QOL things and housekeeping to make future production move along smoother. Make sure to check out the Christmas Demo!
11/09/23 - 0.11.0 - Added a damage texture for Graves and a little character status model in the HUD.
11/13/23 - 0.11.1 - Added support for facial animations via morphs
11/14/23 - 0.12.0 - Reworked gun code so future gun programming will go smoother. Also added support for alt fire modes. The dual pistol now will shoot three shots really fast then have a short cooldown on alt fire.
11/20/23 - 0.12.3 - Added basic shotgun and sniper rifle to the game as well as a slightly improved melee attack.
12/06/23 - 0.12.4 - Added hand meshes for holding guns in first person and added a toggleable head bobbing effect.
12/07/23 - 0.12.5 - Added an option for raw(ish) input.
12/12/23 - 0.12.6 - Added data to the game over screen for survival mode.
12/13/23 - 0.12.7 - Gave Graves a lil Christmas hat. HO HO HO
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CarnageCore
A retro-inspired, heavy metal first-person boomershooter.
Status | In development |
Author | DangerSideburns |
Genre | Shooter, Action |
Tags | 3D, First-Person, Sci-fi, Singleplayer, Story Rich, Unreal Engine, Violent |
Languages | English |
Accessibility | Subtitles |
More posts
- CarnageCore DEMO - Survival Prealpha - 0.10.6 Released!Dec 03, 2023
- October Progress ReportOct 31, 2023
- CarnageCore Pre-Alpha Survival Mode in DevelopmentOct 23, 2023
- September Progress ReportOct 06, 2023
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